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Download InventorCAM 2018 Documents and Training Materials for engineer

Download InventorCAM 2018 Documents and Training Materials for engineer

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InventorCAM 2018 Documents and Training Materials for engineer
InventorCAM 2018 Documents and Training Materials for engineer
InventorCAM 2018 Documents and Training Materials
InventorCAM 2018 Documents and Training Materials

Language: English
System requirements: for training materials preinstalled InventorCAM 2018
Description: A set of documentation and training materials for InventorCAM 2018.
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Download Autodesk CFD Ultimate 2019 x64 full license forever

Download Autodesk CFD Ultimate 2019 x64 full license forever

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Autodesk CFD Ultimate 2019 x64 full license
Autodesk CFD Ultimate 2019 x64 full license
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Working with Autodesk CFD Ultimate 2019 full

CFD Computational Fluid Dynamics or simply means Computational Fluid Dynamics, a branch of fluid mechanics that uses numerical methods, fluid flow analysis does. Autodesk Simulation CFD CFD software or earlier program called CFdesign known Autodesk’s role fluid flow simulation software suite Autodesk Simulation is responsible. Simulation and analysis, and computational fluid dynamics to simulate the flow of heat transfer product using this program possible.

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Facilities and software features of Autodesk CFD:
– has advanced computational fluid dynamics tools

– has the complete set of capabilities for the CFD simulation and analysis of heat transfer

– Ability to communicate and tones generated designs using CAD software program

– automate the form of smart meshing technology

– Fully flexible simulation according to user requirements

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Download AutoCAD 2018 video Essential Training course basic to advance

Download AutoCAD 2018 video Essential Training course basic to advance

link download autocad 2018 video tutorials for designer

AutoCAD 2018 video training course dvd
AutoCAD 2018 video training course dvd
Download autocad video tutorials from basic to advance
Download autocad video tutorials from basic to advance

Description: AutoCAD 2018 is a powerful and drafting software used to create precise 2D and 3D designs. In this beginner’s course, learn how to get started with AutoCAD. Shaun Bryant covers the basics of the user interface, showing how to use the ribbon, change workspaces, use the ViewCube, and work with the Quick Access Toolbar. Shaun also demonstrates how to manage files and options, navigate your drawings, and draw and modify objects. Plus, he explains how to draw more accurately with Grid and Snap, use text and annotations to help others get a clearer understanding of your designs, and work with the native DWG file type. Upon wrapping up this course, you will be prepared to use AutoCAD competently in any industry-architecture, engineering, construction, manufacturing, or product design.
AutoCAD 2018 – a powerful software for design and drawing, used to create accurate 2D and 3D projects. In this course, you will learn how to get started with AutoCAD. Sean Bryant describes the basics of the user interface, showing how to use the ribbon, change workspaces, use ViewCube and work with the Quick Access Toolbar. Shawn also demonstrates how to manage files and parameters, navigate through drawings, draw and modify objects. In addition, he explains how to do more precise work with Grid and Snap, use text and annotations to help others get a better idea of ​​your projects and work with the native type of DWG file. Upon completion of this course, you will be ready to use AutoCAD competently in any branch of architecture, design, construction, production or design.
CONTENTS (9 hours 51 minutes)
00 – Introduction
Welcome
What you should know before watching this course
Using the exercise files
01 – Exploring the User Interface
Exploring the user interface
Using the ribbon
Changing workspaces
Using the status bar
Using the drawing tabs
Using the ViewCube
The shortcut menu
File navigation dialog boxes
Drafting Settings dialog box
Quick Access Toolbar (QAT)
02 – Managing Files and Options
Opening, saving, and closing files
Setting drawing units
Converting drawing units
Editing and managing options
Using template files–DWT
03 – Navigating Drawings
Using Zoom commands
Using pan
Using the mouse
Using the ViewCube
Using the navigation bar
Model and layout
Saving and restoring views
04 – Drawing Objects
Lines
Circles
Arcs
Ellipses
Polylines and splines
Rectangles and polygons
Points and donuts
05 – Modifying Objects
Selecting objects
Using Move and Copy
Using Scale and Rotate
Creating and using arrays
Using Offset and Mirror
Using Trim and Extend
Using Stretch and Lengthen
Using Break and Join
Using grips and grip editing
Using boundaries
Using Fillet and Chamfer
Using Divide and Measure
Editing Polylines and Splines
Using off-screen selection
Using linetype gap selection
06 – Drawing Accurately
Using Grid and Snap
Working with coordinates
Using Polar Tracking
Using Dynamic Input
Using object snaps
Using object-snap tracking
Using ISODRAFT with isometric drawings
07 – Hatching and Gradients
Using the Hatch command
Using the Gradient command
Editing hatches and gradients
08 – Using Text
Working with text styles
Single-line text
Multiline Text (MTEXT)
Aligning text
Framing text in a title block
Settings for changing text to MTEXT
Selecting text objects
Justification
Numbered and lettered list formatting
Uniform line spacing
09 – Dimensioning
Working with dimension styles
Using dimensions
Editing dimensions and dimension overrides
Breaking dimensions
Spacing dimensions
Continue dimensions
Baseline dimensions
Automatic dimensioning
Using multileaders
10 – Object and Layer Properties
Working with object properties
Changing the linetype scale
Using Hide and Isolate
New layers and the layer dropdown menu
Using the layer tools
Other layer tools
11 – Reusing Content
Grouping objects
Creating and using blocks
Redefining block definitions
Using the Explode command
Creating a simple dynamic block
Using WBLOCK
Accessing external blocks from the Internet
12 – Attributes and Tables
Working with table styles
Creating a block with attributes
Working with table styles
Designing a table
Adding fields to a table
13 – External References
Working with XREFs
Attaching and overlaying XREFs
Clipping XREFs
Editing XREFs
Editing XREFs in place
Unnamed drawings
Updating reference paths
Missing reference files
Changing path type
Finding and replacing reference files
Renaming unloaded references
14 – Layouts and Annotation
Creating a layout and adding a viewport
Locking viewports
Freezing viewport layers
Adding a title block – Part 1
Adding a title block – Part 2
Using annotative text styles
Using annotative dimensions
Using revision clouds
15 – Creating Outputs
Page setups
Plotting from Model and Layout tabs
Packaging with eTransmit
Batch plotting
Outputting to different file formats
Sharing design views from AutoCAD
16 – Using PDFs in AutoCAD
Setting a PDF layer
Using the PDFIMPORT command
SHX text recognition with the PDFSHXTEXT command
Using the PDFATTACH command
17 – Technology and Performance
High-resolution monitor support in AutoCAD
Improved DWG save performance
3D DWG file performance in AutoCAD
Enhanced 2D display performance
18 – Conclusion
Next steps
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download 3ds Max 2017 Advanced Lighting videos training course

download 3ds Max 2017 Advanced Lighting videos training course

Link download 3dsMax 2017 Advanced Lighting video tutorials

3dsMax 2017 Advanced Lighting videos training dvd
3dsMax 2017 Advanced Lighting videos training dvd
learning 3dsmax 2017 advanced lighting by videos
learning 3dsmax 2017 advanced lighting by videos
download 3ds max 2017 advanced lighting video training dvd
download 3ds max 2017 advanced lighting video training dvd

Realistic lighting is easier, faster, and better than ever in 3ds Max. Photometric lighting and a choice of rendering options gives you the power to create a convincing illusion. This course focuses on architectural visualization, but the techniques apply to other applications such as motion picture production. Author Aaron F. Ross provides a conceptual overview of advanced lighting and rendering, then demonstrates how to construct various lighting scenarios in 3ds Max. He shows how to render scenes with exterior and interior daylight, practical artificial lighting, and manufacturer photometric data. The course includes a chapter on special effects such as light exclusion and lens effects. By the end of the course, you’ll have seen how to control the powerful lighting tools in 3ds Max to achieve photorealistic results.
CONTENT (2 hours 54 minutes)
├── 0001 Welcome.mp4
├── 0002 Using the exercise files.mp4
├── 0101 Photometric lighting.mp4
├── 0102 Gamma correction and linear workflows.mp4
├── 0103 High dynamic range imaging.mp4
├── 0104 Exposure and tone mapping.mp4
├── 0105 Global illumination.mp4
├── 0106 Color temperature.mp4
├── 0201 Understanding 3ds Max gamma correction.mp4
├── 0202 Laying out the scene.mp4
├── 0203 Tuning final gathering or GI.mp4
├── 0204 Creating mental ray sun and sky.mp4
├── 0205 Setting viewport display options.mp4
├── 0206 Exposure control and tone mapping.mp4
├── 0207 Adjusting mental ray sun and sky.mp4
├── 0208 Image-based lighting with a skylight.mp4
├── 0209 Rendering global illumination and IBL.mp4
├── 0210 White-balancing a map.mp4
├── 0211 Applying environment fog.mp4
├── 0212 Rendering against black for compositing.mp4
├── 0213 Constructing a geometric backdrop.mp4
├── 0214 Self-illuminating a backdrop.mp4
├── 0301 Interior daylight with ART physical sun and sky.mp4
├── 0302 Physical material emission for environments.mp4
├── 0303 Approximating direct sunlight.mp4
├── 0304 Filling shadows with area soft lights.mp4
├── 0305 Interior artificial light in ART.mp4
├── 0306 Importing photometric data.mp4
├── 0401 Light and shadow exclusion.mp4
├── 0402 Controlling attenuation decay.mp4
├── 0403 Projecting images with Projector Map.mp4
├── 0404 Rendering volume lights.mp4
├── 0405 Adding lens effects Glow.mp4
├── 0406 Layering and mapping lens effects.mp4
├── 0501 Next steps.mp4
└── Ex_Files_3ds_Adv_Lighting.zip
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AUTODESK

download 3ds Max: Hard Surface Modeling Basics video training course

download 3ds Max: Hard Surface Modeling Basics video training course

Link download Hard Surface Modeling Basics video tutorials with 3dsmax 2017

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3dsmax advanced learning videos
learning 3dsmax hard surface modeling by videos
learning 3dsmax hard surface modeling by videos
3dsmas video training for surface design
3dsmas video training for surface design
download 3ds max hard surface design videos for learning
download 3ds max hard surface design videos for learning

Hard surface modeling is all about designing man-made objects: machines, vehicles, tools, weapons, and so on. Because the edges and angles are distinct and the surfaces are typically smooth, there are many opportunities to use 3ds Max’s built-in tools to make your modeling process more efficient. 3ds Max: Hard Surface Modeling Basics helps you learn the tools and techniques to model a high-poly mesh—in this case, an old deep sea diving helmet and shoulder guard—as quickly and efficiently as possible. The assets you produce as a result of this course can be used in games, product visualizations, and more. Join Joel Bradley as he shows how to set up your environment for maximum efficiency and use a variety of techniques to execute the final design, including spline modeling, welding, component modeling, extruding from primitive objects, cutting, and box modeling. Plus, learn how to use the power and flexibility of the modifier stack to refine your hard surface models.
CONTENT (2 hours 39 minutes)
├── 0. Introduction
│ ├── 1 Welcome.mp4
│ ├── 2 What you should know before watching this course.mp4
│ ├── 3 Using the exercise files.mp4
│ ├── 4 Setting up the 3ds Max project structure.mp4
│ ├── 5 A quick word on gamma and unit settings.mp4
│ └── 6 3ds Max customization tweaks.mp4
├── 1. Modeling with splines
│ ├── 1 Creating the breastplate spline.mp4
│ ├── 2 Setting up the polygon faces.mp4
│ ├── 3 Extrudes and Spherify.mp4
│ └── 4 Creating crease sets.mp4
├── 2. Creating Complex Shapes from Components
│ ├── 1 Creating a working grid.mp4
│ ├── 2 Setting up our screw component.mp4
│ ├── 3 Duplicating and welding the components.mp4
│ ├── 4 Creating the cap with good topology.mp4
│ ├── 5 Extruding the thread.mp4
│ ├── 6 Cleaning up the thread.mp4
│ ├── 7 Smoothing the thread.mp4
│ └── 8 Distribution.mp4
├── 3. Building with Primitives
│ ├── 1 Creating the base cylinders.mp4
│ ├── 2 Extruding with splines.mp4
│ ├── 3 Adding detail_ Part 1.mp4
│ ├── 4 Adding detail_ Part 2.mp4
│ ├── 5 Creating the clamp holes.mp4
│ ├── 6 Applying subdivision creasing.mp4
│ ├── 7 Screw crease fixes.mp4
│ ├── 8 Insert subdivision.mp4
│ └── 9 Valve subdivision.mp4
├── 4. Modeling with Edge Cuts
│ ├── 1 Creating the stencil.mp4
│ ├── 2 Positioning the stencil and prototyping.mp4
│ ├── 3 Making the cuts.mp4
│ ├── 4 Cleaning the topology into quads.mp4
│ ├── 5 Extruding the shapes.mp4
│ └── 6 Creating crease sets.mp4
├── 5. Box Modeling
│ ├── 1 Creating the sphere.mp4
│ ├── 2 Applying the chamfer.mp4
│ ├── 3 Adding subdivision.mp4
│ ├── 4 Creating the port guard base geometry.mp4
│ ├── 5 Adding the screw hole.mp4
│ ├── 6 Duplicating the mesh.mp4
│ ├── 7 Cutting and welding.mp4
│ ├── 8 Adding subdivision.mp4
│ └── 9 Creating subdivision creases.mp4
├── Conclusion
│ └── 1 What’s next_.mp4
└── Ex_Files_3dsMax_HardSurface.zip
For download this video training course, please click to download sysmbol and complete your checkout to support a little bit to help my website is maintained. The download link will be appeared automatically after you complete your payment.

After you receive *.zip file, open it and open *.txt instruction’s file to see video for download instruction if you don’t know how to download.
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Thank you.

AUTODESK

download AutoCAD Civil 3D Pressure Pipe Design video training course

download AutoCAD Civil 3D 2017 Pressure Pipe Design video training course

Link download AutoCAD Civil 3D 2017 Pressure Pipe Design video tutorial

AutoCAD Civil 3D Pressure Pipe Design
AutoCAD Civil 3D Pressure Pipe Design
download AutoCAD Civil 3D Pressure Pipe Design videos
download AutoCAD Civil 3D Pressure Pipe Design videos

AutoCAD Civil 3D boasts a line of specialized layout tools designed to help you generate 3D models of pressure networks, such as water transmission systems, gas lines, and force mains. In this course, instructor Eric Chappell explains how to leverage these features to approach the creation of a pressure pipe network, edit your designs, and document them so that others know how to implement your ideas. Eric walks through the complete pressure pipe design process, from the initial creation of pipes and fittings all the way to the analysis stage. Plus, he shares helpful tips and techniques that can help you tackle this aspect of your civil engineering project with ease and efficiency.
CONTENT (2 hours 53 minutes)
├── 001 Welcome.mp4
├── 002 Using the exercise files.mp4
├── 003 Understanding pressure systems.mp4
├── 004 Civil 3D and pressure systems.mp4
├── 005 Understanding pressure pipes.mp4
├── 006 Understanding pressure fittings.mp4
├── 007 Understanding pressure appurtenances.mp4
├── 008 Understanding the parts list.mp4
├── 009 Creating a pressure network from objects.mp4
├── 010 Creating pipes by layout.mp4
├── 011 Creating fittings by layout.mp4
├── 012 Creating appurtenances.mp4
├── 013 Drawing a pressure network in profile view.mp4
├── 014 Creating an alignment from a pressure network.mp4
├── 015 Editing fittings using grips.mp4
├── 016 Editing pipes using grips.mp4
├── 017 Editing using the layout tools.mp4
├── 018 Editing graphically in profile view.mp4
├── 019 Adding pipes and fittings in profile.mp4
├── 020 More profile layout tools.mp4
├── 021 Editing pressure networks in Panorama.mp4
├── 022 Understanding pressure network styles.mp4
├── 023 Controlling the display of fittings.mp4
├── 024 Controlling the display of pipes.mp4
├── 025 Controlling the display of appurtenances.mp4
├── 026 Adding labels in plan view.mp4
├── 027 Editing labels in plan view.mp4
├── 028 Adding labels in profile view.mp4
├── 029 Editing labels in profile view.mp4
├── 030 Creating pressure network tables.mp4
├── 031 Understanding the parts list.mp4
├── 032 Creating a new parts list.mp4
├── 033 Adding part families.mp4
├── 034 Adding pipes to a parts list.mp4
├── 035 Adding fittings and appurtenances to a parts list.mp4
├── 036 Configuring parts.mp4
├── 037 Performing a depth check.mp4
├── 038 Performing a design check.mp4
├── 039 Adding pay items to a parts list.mp4
├── 040 Performing a quantity takeoff.mp4
├── 041 Adding pay items to individual components.mp4
├── 042 Next steps.mp4
└── Ex_Files_AutoCAD_Civil3D_Pipe.zip
For download this video training course, please click to download sysmbol and complete your checkout to support a little bit to help my website is maintained. The download link will be appeared automatically after you complete your payment.

After you receive *.zip file, open it and open *.txt instruction’s file to see video for download instruction if you don’t know how to download.
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p/s: You also can request somethings which don’t have inside this website, we’ll try our best to them it for you.
Thank you.

AUTODESK

download Model a Cartoon Car in Maya video training basic to advance

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Learn to Model a Cartoon Car in Maya
Learn to Model a Cartoon Car in Maya
Learn to Model a Cartoon Car in Maya vides downloading
Learn to Model a Cartoon Car in Maya vides downloading

This course is for anyone who is looking to learn low poly 3d modeling techniques which are perfect for video game asset creation. Your imagination is the limit! Gain the ability to quickly create assets which will work with any popular game engine including Unity 3D and Unreal.
What You Will Learn:
How to take your doodles and sketches and turn them into 3D Models
How to look at your art and be able to break it down into simple 3D shapes
Learn specific modeling techniques used for game development and design
Learn Step by Step process on how to build 3D geometry from your sketches
How to unwrap your 3D models and draw textures in Photoshop
How to setup HDR reflections
I will show you a step by step process that I use to create 3D assets. I spent the last 15 years learning all the necessary tools & techniques and will now teach you how you can do the same with this easy to follow online course.
I strongly encourage you to ask questions and post your work to receive valuable feedback… Lets Begin!
CONTENT (35 Lectures = 5.5hours)
├── Section 1 Welcome
│ └── 01. Welcome.mp4
├── Section 2 Modeling
│ ├── 02. Set Up the Reference Image.mp4
│ ├── 03. Wheel.mp4
│ ├── 04. Muffler.mp4
│ ├── 05. Muffler – Part 2.mp4
│ ├── 06. Body Side.mp4
│ ├── 07. Body Main.mp4
│ ├── 08. Body Main – Part 2.mp4
│ ├── 09. Door.mp4
│ ├── 10. Metal Side Spikes.mp4
│ ├── 11. Antenna.mp4
│ ├── 12. Side Tubes.mp4
│ ├── 13. Front Engine.mp4
│ ├── 14. Spoiler.mp4
│ ├── 15. Back Bumper and Break Lights.mp4
│ ├── 16. Front Bumper and Head Lights.mp4
│ ├── 17. Window.mp4
│ ├── 18. Horns.mp4
│ ├── 19. Door Handle.mp4
│ ├── 20. Bottom Car Detail.mp4
│ ├── 21. Outliner.mp4
│ └── CarSketch.jpg
├── Section 3 UVs
│ ├── 22. Part 1 Wheels and Muffler.mp4
│ ├── 23. Part 2 Horns and Spikes.mp4
│ ├── 24. Part 3 Antennas and Engine.mp4
│ ├── 25. Part 4 Main Body.mp4
│ ├── 26. Part 5 Spoiler, break lights, door handle.mp4
│ └── 27. Layout UVs.mp4
├── Section 4 Texturing
│ ├── 28. UV Snapshot.mp4
│ ├── 29. Part 1 Photoshop Texture.mp4
│ ├── 30. Part 2 The End.mp4
│ └── Section 4 Texturing.zip
├── Section 5 Quiz
│ └── Quiz.pdf
└── Section 6 BONUS
├── 32. Setting Up the Turntable – 360 Auto Spin.mp4
├── 33. Setting Up the Turntable – Part 2 (Setting Consistent Rotation Speed).mp4
├── 34. Add Your Work to SketchFab.com.mp4
└── 35. Using 3D Paint Tool in Maya LT 2017.mp4
For download this video training course, please click to download sysmbol and complete your checkout to support a little bit to help my website is maintained. The download link will be appeared automatically after you complete your payment.

After you receive *.zip file, open it and open *.txt instruction’s file to see video for download instruction if you don’t know how to download.
All make sure you’ll get best services and we’ll help you any time when you get any problems. Don’t mind to contact admin: clickdown.org@gmail.com.
p/s: You also can request somethings which don’t have inside this website, we’ll try our best to them it for you.
Thank you.

AUTODESK

download AutoCAD P&ID 2017 Essential Video Training DVD for users

download AutoCAD P&ID 2017 Essential Video Training DVD for users

Link download AutoCAD P&ID 2017 Essential video tutorials for students and engineer

AutoCAD PID Essential video tutorials
AutoCAD PID Essential video tutorials
AutoCAD PID Essential Training User videos
AutoCAD PID Essential Training User videos

With AutoCAD P&ID software, you can quickly create, edit, and validate piping and instrumentation design information with AutoCAD-based editing tools. In this course, discover how to leverage this powerful software to create a project-based piping and instrumentation diagram. Instructor Irene Radcliffe walks through the desktop environment and goes into the basic functions of the program. She explains how to locate and open a P&ID project, use the Project Manager function to create a new drawing, and build a new drawing by adding equipment, pipe lines, valves, and instrumentation. Irene also helps you understand how tagging works in P&ID, as well as how to use the Data Manager to manage the project database.
CONTENTS(3h37m7s)
├── 001 Welcome.mp4
├── 002 What you should know.mp4
├── 003 How to use the exercise files.mp4
├── 004 Locating and opening your P&ID project.mp4
├── 005 Opening a P&ID drawing file.mp4
├── 006 Setting up the P&ID workspace.mp4
├── 007 Understanding the P&ID ribbon menu.mp4
├── 008 Understanding the P&ID tool palette.mp4
├── 009 Understanding Project Manager.mp4
├── 010 Using the AutoCAD Properties dialog box.mp4
├── 011 Using on-screen tools.mp4
├── 012 Creating a new P&ID drawing file.mp4
├── 013 Importing an existing P&ID file to the project.mp4
├── 014 Renaming drawing files.mp4
├── 015 Locating missing drawing files.mp4
├── 016 Updating drawing information using the Drawing Properties dialog box.mp4
├── 017 Inserting equipment and assigning tag information.mp4
├── 018 Copying equipment.mp4
├── 019 Adding annotation to your equipment.mp4
├── 020 Modifying existing P&ID blocks.mp4
├── 021 Understanding equipment tags and equipment InfoTags.mp4
├── 022 Understanding parent-child equipment tags.mp4
├── 023 Adding nozzles to your equipment drawing files.mp4
├── 024 Creating pipe lines and assigning tag lines.mp4
├── 025 Attaching and disconnecting pipe lines to a component.mp4
├── 026 Understanding the difference between line groups and line segments.mp4
├── 027 Adding and removing a pipe line to a line group.mp4
├── 028 Adding line segments to an existing pipe line.mp4
├── 029 Creating and removing a pipe line gap.mp4
├── 030 Reversing the flow of a pipe line.mp4
├── 031 Adding and removing corners to a pipe line.mp4
├── 032 Connecting and disconnecting pipe lines.mp4
├── 033 Changing your P&ID layout.mp4
├── 034 Inserting a valve on a pipe line.mp4
├── 035 Assigning tag information to your valve.mp4
├── 036 Substituting valve body types.mp4
├── 037 Moving a valve to a different pipe line.mp4
├── 038 Copying a valve.mp4
├── 039 Placing reducers on your pipe line.mp4
├── 040 Placing spec breaks or other segment breakers on your pipe line.mp4
├── 041 Adding instrumentation to your P&ID.mp4
├── 042 Placing control valves.mp4
├── 043 Understanding P&ID classes.mp4
├── 044 Creating a one-off P&ID symbol.mp4
├── 045 Adding and removing offpage connectors.mp4
├── 046 Creating connections between offpage connectors.mp4
├── 047 Understanding connection properties.mp4
├── 048 Understanding tagging concepts.mp4
├── 049 Finding existing tags.mp4
├── 050 Linking multiple symbols to a single tag.mp4
├── 051 Understanding the relationship between tag data and annotation.mp4
├── 052 Creating multiple annotations on a single component.mp4
├── 053 Data Manager overview.mp4
├── 054 Modifying tag data using Data Manager.mp4
├── 055 Using Data Manager filters.mp4
├── 056 Locating components in a P&ID drawing using Data Manager.mp4
├── 057 Importing and exporting data to Excel.mp4
├── 058 Generating a valve report from Data Manager reports.mp4
├── 059 Data Validation tool.mp4
├── 060 Auditing and compressing.mp4
├── 061 Exporting to AutoCAD.mp4
├── 062 Report Creator overview.mp4
├── 063 Next steps.mp4
└── AutoCAD_PID_EssT_User.zip
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AUTODESK

download Learning Autodesk AutoCAD LT 2015 videos dvd a-z

download Learning Autodesk AutoCAD LT 2015 videos dvd a-z

Link download Autodesk AutoCAD LT 2015 videos course basic to advance

Learning Autodesk AutoCAD LT 2015
Learning Autodesk AutoCAD LT 2015
videos to learn autocad LT 2015 basic to advance
videos to learn autocad LT 2015 basic to advance
Learning Autodesk AutoCAD LT 2015 by videos
Learning Autodesk AutoCAD LT 2015 by videos

In this AutoCAD LT 2015 training course, expert author Brian Benton will teach you the basics of how to use the tools and techniques available to you in the latest light version of this computer aided design program from Autodesk. This course is designed for the absolute beginner, meaning no experience with AutoCAD is required. You will start by learning about the new features in AutoCAD 2015, then jump into touring the 2015 interface. After reviewing some basic operations, Brian will teach you about the drawing and drafting tools, such as lines and polylines, rectangles, and ellipses. You will also learn about editing tools, including how to delete duplicates, move and copy, and rotating and scaling objects. This video tutorial will cover topics including precision tools, annotations, how to use layers, creating and editing blocks, and plotting and publishing. Finally, you will work on completing a project, allowing you to apply the concepts you’ve learned throughout the course. Once you have completed this computer based training course, you will be capable of drafting and publishing basic 2D drawings using this lighter version of AutoCAD. Working files are included, allowing you to follow along with the author throughout the lessons.
CONTENTS(10:25:00) – 109 Videos
01. Getting Started
02. New Features In AutoCAD 2015
03. Interfacing With AutoCAD 2015
04. Basic Operations
05. Drawing And Drafting Tools
06. Editing Tools
07. Utilities – Tools To Keep You In The Know
08. Precision Tools – Tricks To Help You Draw Accurately
09. Using Layers
10. Annotations
11. Blocks
12. Model And Paper Space
13. Plot And Publish
14. Final Project
15. Conclusion
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AUTODESK

download Autodesk Maya 2016 training videos course

download Autodesk Maya 2016 training videos course

Learning Autodesk Maya 2016 basic to advance by videos

Learning Autodesk Maya 2016 by videos
Learning Autodesk Maya 2016 by videos
Autodesk Maya 2016 training videos course
Autodesk Maya 2016 training videos course

This Learning Autodesk Maya 2016 tutorial, expert and author Todd Palamar teach you the basic fundamentals of Autodesk Maya. This course is designed for the absolute beginner, this means no previous experience with Autodesk Maya is not required. You will begin to visit Maya interface, and then go to study units and conversions. From there, Todd will teach you about polygon modeling, including how to choose a training ground components, extruding faces, and how to squeeze out along the curve. This video tutorial also covers texturing, rigging and weighting, and animation. Finally, you will learn about rendering with Mental Ray. Once you have completed this computer-based training course, you will be fully capable of modeling, texturing, animating and rendering in Autodesk Maya. Work files are included, so you can follow along with the author during many lessons.
CONTENT
01. Introduction
02. The Maya Interface
03. Nodes And Transformations
04. Polygon Modeling
05. Texturing
06. Rigging and Weighting
07. Animation
08. Rendering With Mental Ray
09. Conclusion

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AUTODESK

download Component Design with Autodesk Fusion 360 training videos course

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Component Design with Autodesk Fusion 360 training videos course
Component Design with Autodesk Fusion 360 training videos course

download Component Design with Autodesk Fusion 360 videos
download Component Design with Autodesk Fusion 360 videos

This course focuses on the tools and techniques needed to produce accurate 3D component designs, industry standard technical documentation, and compelling 3D design presentations. It features extensive lessons on building bodies, rendering, assembling design workflows, and creating animations, drawings, and simulations.
You’ll learn how to build components that are accurate real-world representations, create photo-realistic renderings of designs, apply animations to designs, produce drawings of designs that incorporate proper technical documentation, and simulate environments for stress testing designs before manufacturing.
01. Introduction
Introduction
About The Author
0103 How To Access Your Working Files
02. Building A Better Body
Using Measure
Adding Stickers
Applying A Material
Managing Materials
0205 Changing The Appearance Part 1
0206 Changing The Appearance Part 2
0207 Changing The Appearance Part 3
0208 How To Add Bodies
0209 Adding Construction Planes
0210 Adding Other Construction Features
0211 Split Bodies
0212 Move Your Body
0213 Copy A Body
0214 Align
0215 Combine
0216 Working With Files And Versions
03. Rendering
0301 Adjusting The Scene Part 1
0302 Adjusting The Scene Part 2
0303 Texture Map Control
0304 Adjusting The Rendering Settings
0305 What Is Ray Tracing
0306 Capturing The Result
0307 Using The Rendering Gallery
0308 How To Make Your Models Look Great
04. Assembly Design Workflows
0401 What Is A Component
0402 Link The Movements Of Components With As-Built Joints
0403 Inserting Other Models
0404 Joints
0405 Joints 2
0406 Joint Origins
0407 Rigid Groups
0408 Working With Components
0409 Distributed Design
0410 Accessing The Mcmaster Carr Library
0411 Interference
0412 Component Color Cycling
0413 Joint Limits
0414 Drive Joints
0415 Motion Link
0416 Motion Study
0417 Contact Sets
0418 Sharing A Link
0419 Initiating A Live Design Review
0420 Autodesk App Store
05. Animations
0501 Starting With A Storyboard
0502 Animating The Camera
0503 Add An Action
0504 Adjusting The Position Of Components
0505 Adding Callouts And Adjusting The Appearance
0506 Making Things Explode
0507 Sharing Your Animations
06. Drawings
0601 Creating A New Drawing
0602 Adding Projected Views
0603 Adding Detail Views
0604 Create A Section
0605 Drawing Settings
0606 Creating A Template
0607 Adding Centerlines And Centermarks
0608 Adding Dimensions
0609 Adding Dimensions With Baseline And Continuous
0610 Editing Dimensions
0611 Adding Leaders And Notes
0612 Adding Symbols
0613 Insert A Parts List
0614 Balloon The Drawing
0615 Configuring The Title Block
0616 Sharing Your Drawing
07. Intro To Simulation
0701 Creating A New Static Stress Study
0702 Materials
0703 Applying Constraints
0704 Applying Other Constraint Types
0705 Add A Structural Load
0706 Apply Pressure, Moments, And Other Load Types
0707 Contact Within Assemblies
0708 Generating The Mesh
0709 Adaptive Mesh Refinement
0710 Solving And Viewing The Results
0711 Probing The Results
0712 Reports
08. Conclusion
0801 Wrap Up And Thank You
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AUTODESK

download Learning Autodesk Inventor 2017 Training videos dvd

download Learning Autodesk Inventor 2017 Training videos dvd

link download Learning Autodesk Inventor 2017 Training videos dvd basic to advanced

Learning Autodesk Inventor 2017 Training
Learning Autodesk Inventor 2017 Training
Download Learning Autodesk Inventor 2017 Training videos
Download Learning Autodesk Inventor 2017 Training videos

The countless tools and automation features included in Autodesk Inventor allow designers to create detailed models of their ideas. Autodesk Certified Professional, Adam Cooper, will take you through the many facets of this powerful software so that you can draft your product designs with precision and efficiency. From basic sketching to designing full assemblies, this course is perfect for the beginner with an interest in 3D modeling for mechanical projects.
*Learn which tools to use, when to use them, and where to find them
*Understand basic sketching operations and best practices
*Explore and practice with Inventor’s part modeling capabilities
*Learn how to use the assembly modeling tools to bring your parts together
*Make an impact with exploded views and animations of assembled designs
*Create fabrication drawings to bring your project to the physical world
*Take advantage of the newest features introduced with Inventor 2017
Adam Cooper is a Mechanical Engineer and Certified CAD instructor backed by decades of experience in the Automotive and Industrial sectors. Specializing in injection moulding, assembly line integration, robotic automation, and industrial machinery, Adam has a deep knowledge of the real-world applications and the many tools that Inventor has to offer.
01. Autodesk Inventor
Introduction To Autodesk Inventor
About The Author
Getting Started
Feature Based Modeling
Parametric Features
Associative Files
Assembly Management
Model Documentation
User Interface
Model Manipulation
Inventor Project Files
Mouse And Selection Interaction
0113 How To Access Your Working Files
02. Basic Sketching
0201 Creating 2D Sketches
0202 Creating Lines
0203 Creating Circles And Arcs
0204 Creating Rectangles And Polygons
0205 Creating Slots
0206 Creating Fillets And Chamfers
0207 Sketch Entity Types
0208 Sketch Duplication
0209 Sketch Modification
03. Sketch Constraints And Dimensions
0301 Applying Geometric Constraints
0302 Constraint Inference And Persistence
0303 Working With Geometric Constraints
0304 Creating Dimensional Constraints
0305 Working With Dimensional Constraints
0306 General Guidelines For Sketches
04. Basic Sketched Features
0401 Creating An Extrude
0402 Creating A Revolve
0403 Modifying Sketches And Features
0404 Creating Secondary Features
0405 Using Shared Sketches
05. Creating Work Features
0501 Creating Work Planes
0502 Creating Work Axes
0503 Creating Work Points
0504 Working With Work Features
06. Pick And Place Features
0601 Creating Fillets
0602 Creating Chamfers
0603 Creating Holes
0604 Creating Threads
0605 Creating Shells
07. Advanced Sketched Features
0701 Creating Sweeps
0702 Creating Lofts
0703 Creating Coils
08. Model Information
0801 Using Parameters And Equations
0802 Relationship Tracking
0803 Part Model Information
09. Feature Duplication Tools
0901 Creating Rectangular Patterns
0902 Creating Circular Patterns
0903 Sketch Driven Patterns
0904 Creating Mirrored Features
0905 Working With Duplication Tools
10. Assembly Design
1001 Assembly Environment
1002 Placing Components In An Assembly
1003 Degrees Of Freedom In An Assembly
1004 Assembly Constraints – Part 1
1005 Assembly Constraints – Part 2
1006 Quick Place And Assemble
1007 Assembly Joints – Part 1
1008 Assembly Joints – Part 2
1009 Editing Relationships
1010 Proper Relationship Techniques
1011 Content Center Usage
1012 Patterning Components
1013 Assembly Mirror And Copy
11. Assembly In Place Editing And Creation
1101 Editing And Replacing Assembly Components
1102 Creating A Component In Place
1103 Working With Adaptivity
1104 Assembly Features
12. Interacting With An Assembly
1201 Assembly Selection Methods
1202 Component States
1203 Modeling Section Views
1204 Creating Design Views
1205 Assembly Model Information
1206 Interference Analysis
13. Creating Exploded Assembly Views
1301 Presentation Environment
1302 Creating Storyboard Animations
1303 Editing Storyboard Animations
1304 Creating Snapshot Views
1305 Editing Snapshot Views
1306 Publishing Video And Rasters
14. Basic View Creation
1401 Model Documentation Environment
1402 Creating Base Views
1403 Creating Projected Views
1404 Creating Auxilliary Views
1405 Creating Section Views
1406 Creating Detail Views
1407 View Modification Tools
1408 View Manipulation Tools
15. Dimensioning Methods
1501 Dimension Types
1502 Retrieving Model Dimensions
1503 Creating General Dimensions
1504 Creating Baseline Dimensions
1505 Creating Ordinate Dimensions
1506 Creating Chain Dimensions
1507 Editing Dimensions
16. Annotation And Symbols
1601 Hole, Thread, And Chamfer Notes
1602 Centermarks And Centerlines
1603 Documenting Views With Symbols
1604 Placing And Editing Leaders And Text
1605 General Tables And Hole Tables
1606 Revision Tables And Tags
17. Bills Of Material And Parts Lists
1701 Bill Of Material
1702 Editing The Bill Of Material
1703 Create A Parts List
1704 Balloon Placement
18. Importing And Exporting Non-Inventor Files
1801 Importing Files
1802 Working With Converted Files
1803 Working With Referenced Files
1804 Exporting Files
1805 3D PDF
19. Conclusion
1901 Wrap-Up
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AUTODESK, SOFTWARES

download Advanced AutoCAD 2017 Training Video full

download Advanced AutoCAD 2017 Training Video full

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autocad 2017 tutorials by videos
autocad 2017 tutorials by videos
download autocad 2017 training videos
download autocad 2017 training videos

In this Advanced AutoCAD 2017 training course, expert author Brian Benton teaches you about advanced tools and techniques in the latest version of AutoCAD. This course is designed for users that are already familiar with AutoCAD.
You will start by learning about drawing navigation, then jump into learning about advanced operations. From there, Brian will teach you about advanced tools in AutoCAD, as well as object visibility and annotation. This video tutorial also covers sheet sets, output, and when and how to use data. You will also learn about dynamic blocks, parametric constraints, action recorder, and customization. Finally, you will learn about file management, and Autodesk cloud services.
Once you have completed this computer based training course, you will have gained a solid understanding of the advanced tools and concepts in AutoCAD. Working files are included, allowing you to follow along with the author throughout the lessons.
01. Getting Started
0101 What You Will Learn
0102 About The Author
0103 How To Access Your Working Files
02. Drawing Navigation
0201 Named Views
0202 DVIEW
0203 Tiled Viewports In Model Space
0204 Advanced Navigation Tools
03. Advanced Operations
0301 Doing More With The Application Menu
0302 CAD With Both Hands: Windows Based Keyboard Shortcuts
0303 Construction Lines And Rays
0304 Solids And Donuts
0305 Multilines
0306 Advanced Polyline And Spline Editing
0307 Groups
0308 Using The User Coordinate System
04. Advanced Tools
0401 Align And 3D Align
0402 Lengthen
0403 Join
0404 Revision Cloud
0405 Quick Select
0406 Filters
0407 Rename Tool
0408 Divide And Measure
0409 Quick Calculator
0410 Select Similar
0411 Add Selected
0412 Chapter Project
05. Object Visibility
0501 Hide, Isolate, Or End Isolation On Selected Objects
0502 Transparency
0503 Linetype Scale
0504 Draw Order
06. Annotation
0601 Advanced Text Features
0602 Import Text
0603 Fields
0604 Advanced Table Features
0605 Annotative Scaling
0606 Chapter Project
07. Sheet Sets
0701 Sheet Sets
0702 Creating Sheet Sets
0703 Using Fields To Get Sheet Set Data
0704 Drawing Properties
0705 Advanced Sheet Set Features
0706 Publishing From Sheet Sets
08. Output
0801 Plotting With PC3 Files
0802 Plotting With CTB Files
0803 Plotting With STB Files
0804 Publisher-Batch Plotting
0805 Animation: Camera Views, Pathways, Create, And Output
09. Using Data
0901 xref
0902 Attach/Overlay – Circular References
0903 Visually Displaying Your Referenced Data
0904 Binding
0905 XCLIP
0906 Managing xrefs: DWF, DGN, JPG, TIF, PDF, DWG
0907 Importing PDF Files
0908 Linking Data From OLE Objects
0909 Reference Manager
0910 Linking And Extracting Data
10. Dynamic Blocks
1001 Know The Power Of Dynamic Blocks
1002 Implementing Dynamic Blocks In Your Drawing
1003 Creating Dynamic Blocks
1004 Action, Parameters, Parameter Sets, And Constraints
1005 Testing In The Block Editor
1006 Chapter Project
11. Parametric Constraints
1101 Constraining Your Data To Ensure Its Quality
1102 Exploring The Different Types Of Constraints
1103 Creating Constraints In Your Model
1104 Using Constraints In The Design Process
1105 Managing Constraints In Your Files
12. Action Recorder
1201 Action Recorder
1202 Editing Recorded Actions
1203 Running And Managing Recorded Actions
13. Customization
1301 Customizing AutoCAD With The CUI
1302 Create Commands
1303 Create And Customize Toolbars And Menus
1304 Customizing The Ribbon
1305 Customizing Workspaces
1306 QAT
1307 Mouse Buttons: Get Five If You Can
1308 Quick Properties
1309 Keyboard Commands
1310 Script Files
1311 Tool Pallets: Using, Adding Content, And Loading
1312 Custom Linetypes
1313 Using The System Variables Monitor
14. File Management
1401 New Features Overview
1402 Template Files
1403 Saving Files
1404 Help And Other Resources
1405 CAD Standard Files
1406 Errors And Crashes: Audit, Recover, And Recover All
1407 Backup Files And Autosave
1408 Design Center
1409 Secure Load
15. Introduction To 3D Design
1501 3D Modeling: Solids, Primitives, Surfaces, And Meshes
1502 3D Operations: Boolean Edits, Extrude, Sweep, Loft, Revolve, And Slice Section
1503 Working With 3D Surfaces And Mesh Objects
1504 Navigating In 3D: Dynamic UCS, Gizmos, 3D Orbit
1505 Visual Styles
1506 Rendering: Materials, Process, Time, Output
1507 Material Library
1508 3D Associative Array
1509 3D Selections
1510 Model Documentation: Base Views
1511 Drawing Views: Sections And Details
16. Autodesk Cloud Services
1601 What Is The Cloud?
1602 Online Account And Documents
1603 AutoCAD 360
1604 Design Feed
1605 Sharing And Collaboration
1606 Cloud Manager Controls
1607 Rendering In The Cloud
1608 Autodesk Exchange Applications (Autodesk’s Little App Store)
1609 Geographic Locations And Autodesk Maps Service
17. Conclusion
1701 Wrap Up
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AUTODESK, SOFTWARES

download 2D CNC Milling at Its Best in Autodesk Inventor HSM videos

download 2D CNC Milling at Its Best in Autodesk Inventor HSM

2D CNC Milling at Its Best in Autodesk Inventor HSM
2D CNC Milling at Its Best in Autodesk Inventor HSM

download 2D CNC Milling at Its Best in Autodesk Inventor HSM dvd
download 2D CNC Milling at Its Best in Autodesk Inventor HSM dvd

Autodesk HSM CAM products have revolutionized the CNC Programming industry. This course will teach the fundamentals of Inventor’s user interface and design tools to get you up and running quickly.
Parametric CAD design has been around for decades, and to some extent, so has its CAM side. For the majority of the industry, however, it was too difficult and too expensive to implement. Autodesk’s Inventor HSM has changed that. In this course, 2D CNC Milling at Its Best in Autodesk Inventor HSM, you will learn all of the necessary basics behind Inventor’s CAD tools so you can get up and running with its parametric CAD side to fully utilize the CAM side Inventor HSM provides. This course is presented in an assembly environment to get the best out of the Inventor side of INVHSM, such as quick and painless model replacement for revision changes that are a constant in manufacturing today. Along the way you will learn how Inventor’s 2D CAM tools can advance your everyday CNC programming tasks with key tips, including how to create easy default settings, intuitive tool path structure, tool libraries, fast calculation speeds, and above all the parametric tool path control that Inventor offers. After finishing this course, you will be able to properly import parts from all CAD formats, 2D program in an individual part environment with Facing, 2D Adaptive Clearing, Contour, Pocket, Circular, Hole, and Thread Milling tool paths.
1.Course Overview 2m 9s
2.Getting Inventor Set, Application, and GUI Settings to Help You Succeed 54m 47s
3.Model Prep Using the Key Design Tools 34m 22s
4.Diving into 2D Milling Head-first: Part 11h 7m
5.Diving into 2D Milling Head-first: Part 241m 33s
6.The Assembly Difference, Best Practice, and Performance 49m 51s
7.The Revision Change / Inventor’s Secret Weapon 32m 48s
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